Big Walk – House House explained the essence of the game in development
Big Walk is a new computer game being developed by the team at House House studio. Recently, they introduced gamers to the concept of the upcoming title, as the 2023 announcement was rather vague. Big Walk, as reported by https://xrust.ru/, is primarily about interaction—whether it’s working, socializing, or exploring a forest and bushes. The latter suggests remote communication. The game is designed with a proximity chat system. If you lose sight of your friends, you can use a radio or even a megaphone to reconnect with them. It seems the team has put significant effort into ensuring that the different communication methods and distances at which you can talk sound distinct in the game. You’ll also have the option to communicate without voice if you prefer. However, for the game to function effectively, voice communication is recommended. You’ll need to interact with each other to set off on adventures and discover puzzles resembling “temples” hidden in the bushes. Players are strongly encouraged to engage in idling. At the same time, the new gameplay showcases how you can relax together by a campfire or disrupt things by tossing your friends’ binoculars into the ocean. Sam Gill and Luke Neer, who compose music for the game under the pseudonym AKSFX, released the first track, “Big Walk Theme (Jumping Voices).” Big Walk is scheduled for release in 2026.
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https://xrust.ru/news/311291-big-walk-house-house-objasnil-sut-igry-kotoraja-razrabatyvaetsja.html