Big Walk – House House explained the essence of the game under development
Big Walk is a new computer game being developed by the team at House House studio. Recently, they introduced gamers to the concept. They shared the essence of the upcoming novelty since the 2023 announcement was rather vague. Big Walk, as reported by https://xrust.ru/, is primarily about interaction—be it work, communication, or a walk in the forest or bushes. The latter implies the need for remote communication. The game has been designed with proximity-based chat. If you lose sight of your friends, you can use a radio or even a megaphone to reconnect with them. It seems the team has put significant effort into ensuring that all the different means of communication and the distances at which you can talk sound distinct in the game. You can also communicate without voice if you prefer. However, for the game to work effectively, voice communication is recommended. You will need to collaborate with one another to embark on adventures and uncover what appears to be temple-like puzzles hidden in the bushes. Players are strongly encouraged to idle around. At the same time, the new gameplay demonstrates how you can relax together by the campfire or cause mischief—for instance, by throwing your friends’ binoculars into the ocean. Sam Gill and Luke Neer, who compose music for the game under the pseudonym AKSFX, have released the first song, “Big Walk Theme (Jumping Voices).” The release of Big Walk is scheduled for 2026.
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https://xrust.ru/news/311291-big-walk-house-house-objasnil-sut-igry-kotoraja-razrabatyvaetsja.html